Progress Update 4/04


Things already done

A clean running, confident running, and standing still animation/pose. A crawling animation also. Hide the text message window to see CGs without any interruptions by pressing the Page up button (Whatever that is you may or will program that to with the customisable keyboard option under the options menu).

Added CTRL as a skip text/fast forward option. 

I have added an EULA into the game, when the player starts a new game. An EULA pops up, this clarifies a lot. With public versions of the game and supporter versions, also with third party hosting websites etc etc. 

Currently working on

I've started working towards V0.9, with the Photobooth mission, I am going to create a new mission and them amend the original Photobooth mission that is currently in the game, as Photobooth 2. So the mission I am working on currently will be Photobooth 1. 

Then on to

I'll move onto the HumpR 2 mission afterwards.

I still have more 'caught X times scenes to create for the School and Home district.

I am going to change the Train 3 mission, there isn't a work around to the click to move where it doesn't increase the climax-meter. I'm not sure exactly what I'm going to do for that, but I could try and turn the mini game into an obstacle dodge type game. The School 3 mission I will still keep as it is, I hope when I get into adding the endings I can add some clarification into that ending as currently it stands with no real moral choice of opting to go see the bullies in the bathroom, or simply not. Either one of those choices you make will have add to the ending. 

There is a few more things to do beyond that list but these were initially planned for the V0.9 Complete to V1.0 step, where I now think V0.91 will be something that will happen (bit more about that below)

I don't have a deadline yet to this version, I'm going to clear the next two missions (Photobooth and HumpR2), take a look and see what else I have on the list along with the tasks above, I'll probably re-priortise what needs to be done and then release it as a V0.9.

Future / Beyond V1.0

I still want to work on adding a bigger map, or a few more areas. I have already merged the Industrial district with the Office district, that's where you can already see the bridge which has been closed off. That's a zone for future release and missions.  I will still work towards those other missions once the base game is complete, I do want to take the game in an 'optional' darker route, hence the missions outlined many posts ago on a roadmap.  That roadmap will be remade and be more specific when we get V1.0 done with. I do get a feeling that V0.9 will have iterations of V0.91 and such, there is a bit to add and I've packed it into workable chunks (Now with working on changing the Train 3 mission has added more to the workflow, but rightfully so. I do agree with the community where it lacks reward in doing the right thing). 

How I see the point of a V1.0 being that it is 'done and dusted', it's all working as intended. I no longer need to mess with that version of the game, it's out there as a public free release. Then I can focus on the 'expansion' of the game V1.1 etc. 

Patreon pledges will be changing, so thank you so much for your support so far! I am thinking of investing some of that money into tile sets to just make some areas look better. I've been eyeing up KR high school, hotels and casinos tile sets. 

The memberships? pledges? will change to mirror how much input you will have as a community, with voting to focus on which mission line (So I focus on priorities to the player). Posts of development updates. With access to voting, choosing what missions to prioritise, to inputting suggestions and me making them (Potentially, I'm not sure yet on that) and also being able to download a copy of the game. All whilst supporting the project.

Honestly I didn't think I'd get this fair, and never with this many people interested in the game and also being generous with supporting the patreon. We've cleared over 5000 downloads now and 5 star reviews on Itch also. It's been wild. 

So anyway! There's my ramble to update you all.

Thank you for helping us on this journey so far and let us continue it!

-B

Files

BrynsAdventureV0.8MAC.zip(Old) 787 MB
Mar 20, 2024
BrynsAdventureV0.8WIN.zip(Old) 653 MB
Mar 20, 2024

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